Book Image

Taking Blender to the Next Level

By : Ruan Lotter
Book Image

Taking Blender to the Next Level

By: Ruan Lotter

Overview of this book

If you're ready to start exploring the more advanced workflows and processes in Blender to create intricate 3D models, then Taking Blender to the Next Level is for you. This book focuses on a few different VFX-related workflows such as geometry nodes, organic modeling, 3D camera tracking, photogrammetry, sculpting, compositing, and physics simulations. You’ll learn how to use geometry nodes to create dynamic motion graphic scenes as well as perform 3D scanning of real-world objects using photogrammetry. You’ll also find out how to model, rig, and animate your own 3D characters from scratch. Next, you’ll progress to using simulations to break objects apart and then use cloth and hair simulations to add realism to your 3D creations. Finally, you’ll go over the final render settings and export your 3D animation masterpiece as a video. By the end of this Blender book, you’ll be able to model your own 3D characters, objects, and landscapes; rig, animate, and texture your characters; 3D track live-action footage; and composite your 3D characters into live-action scenes.
Table of Contents (19 chapters)
1
Part 1: Modeling, Materials, and Animation Workflows
10
Part 2: Let's Do Some Physics
14
Part 3: Match Moving and Compositing

Setting up the scene

In this chapter, we will import the statue model that we're going to destroy. You can download my statue model from https://github.com/PacktPublishing/Taking-Blender-to-the-Next-Level/blob/main/Chapter09/Chapter%2009%20-%20Statue.obj or you can use your own 3D model instead. You can also download free models from various websites. MyMiniFactory has some great free statue models that you can download for free from their Scan The World collection. These models are 3D scans of real statues from around the world.

Please note that these 3D scanned models are high-poly and may need some work to bring their poly count down. I will explain how to do that in this section. These 3D scanned models are mostly in STL format, and that's why we're activating the Import-Export: STL format add-on. Let's get started:

  1. Click File | Import | Wavefront (.obj).

Note that if you are importing an STL model that you have downloaded from MyMiniFactory...