Book Image

Complete Virtual Reality and Augmented Reality Development with Unity

By : Jesse Glover, Jonathan Linowes
Book Image

Complete Virtual Reality and Augmented Reality Development with Unity

By: Jesse Glover, Jonathan Linowes

Overview of this book

Unity is the leading platform to develop mixed reality experiences because it provides a great pipeline for working with 3D assets. Using a practical and project-based approach, this Learning Path educates you about the specifics of AR and VR development using Unity 2018 and Unity 3D. You’ll learn to integrate, animate, and overlay 3D objects on your camera feed, before moving on to implement sensor-based AR applications. You’ll explore various concepts by creating an AR application using Vuforia for both macOS and Windows for Android and iOS devices. Next, you’ll learn how to develop VR applications that can be experienced with devices, such as Oculus and Vive. You’ll also explore various tools for VR development: gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, timeline animation, and multiplayer networking. You’ll learn the Unity 3D game engine via the interactive Unity Editor and C# programming. By the end of this Learning Path, you’ll be fully equipped to develop rich, interactive mixed reality experiences using Unity. This Learning Path includes content from the following Packt products: • Unity Virtual Reality Projects - Second Edition by Jonathan Linowes • Unity 2018 Augmented Reality Projects by Jesse Glover
Table of Contents (24 chapters)
Title Page
Copyright
About Packt
Contributors
Preface
Index

Applications of GIS


As Richie Carmichael of the Esri Applications Prototype Lab said to Keith Mann in an online article (http://www.esri.com/news/arcuser/0311/augmented-reality-and-gis.html):

“Imagine that you could point the camera on your phone at the ground and see the location and orientation of water pipes and electric cables buried under the ground because your AR app is cross-referencing the GIS system with your location and giving you a kind of x-ray vision so that you can visualize the infrastructure that is underneath you.”

This mindset has been reflected by many companies such as Google, Tencent, Microsoft, Facebook, Twitter, Apple, and many more. China’s Tencent has done quite a few things with augmented reality and GIS. I think it is very worthwhile to go over some of the things China have done with AR and GIS.

China does not use Google’s services whatsoever and had to create their own search engine, which is called Baidu. This also means that they had to make mapping software...