Book Image

Unity 2020 Mobile Game Development - Second Edition

By : John P. Doran
Book Image

Unity 2020 Mobile Game Development - Second Edition

By: John P. Doran

Overview of this book

Unity 2020 brings a lot of new features that can be harnessed for building powerful games for popular mobile platforms. This updated second edition delves into Unity development, covering the new features of Unity, modern development practices, and augmented reality (AR) for creating an immersive mobile experience. The book takes a step-by-step approach to building an endless runner game using Unity to help you learn the concepts of mobile game development. This new edition also covers AR features and explains how to implement them using ARCore and ARKit with Unity. The book explores the new mobile notification package and helps you add notifications for your games. You’ll learn how to add touch gestures and design UI elements that can be used in both landscape and portrait modes at different resolutions. The book then covers the best ways to monetize your games using Unity Ads and in-app purchases before you learn how to integrate your game with various social networks. Next, using Unity’s analytics tools, you’ll enhance your game by gaining insights into how players like and use your game. Finally, you’ll take your games into the real world by implementing AR capabilities and publishing them on both Android and iOS app stores. By the end of this book, you will have learned Unity tools and techniques and be able to use them to build robust cross-platform mobile games.
Table of Contents (14 chapters)

Downloading and installing Facebook's SDK

We couldn't have a chapter on social networking without mentioning Facebook. Facebook has its own SDK that can be used with Unity. This can allow us to use the information that Facebook already has, including the user's name and profile image within our game experience. Let's look at the steps to incorporate them:

  1. Open up your web browser and visit https://developers.facebook.com/docs/unity/:
  1. Click on the Download the SDK button and wait for it to finish downloading. Once it is downloaded, unzip it and then open up the facebook-unity-sdk-7.21.1 folder. Then, open up the FacebookSDK folder and you'll see a single file, facebook-unity-sdk-7.21.1.unitypackage.
  2. Double-click on the unitypackage file, and you should have a window pop up as shown here:

If this does not work, you can also go to Assets | Import Package | Custom Package and then find the folder that you unzipped the file to and open it that way.

  1. Click on...