To create a character dialog with portrait images using Fungus, follow these steps:
- Create a new Unity 2D project.
- Open the Asset Store window, Import the Fungus dialogue asset package (this includes the Fungus examples, whose images we'll use for the two characters).
- Create a new Fungus Flowchart GameObject by going to Tools | Fungus | Create | Flowchart.
- Display and dock the Fungus Flowchart window.
- Change the name of the only block in Flowchart to The case of the missing violin.
- Create a new character by going to Tools | Fungus | Create | Character.
- You should now see a new Character GameObject in the Hierarchy window.
- With the Character 1 GameObject selected in the Project window, edit its properties in the Inspector window, like so:
- Rename this GameObject Character 1 – Sherlock.
- In its Character(Script) component, set Name Text to Sherlock and Name Color to green.
- In the Inspector window click...