To add 360-degree videos to a VR project, follow these steps:
- Import your 360-degree polar format video clip into your Unity project (in our example, this is Snowboarding_Polar.mp4).
- Select the video asset in the Project window and, in the Inspector window, make a note of its resolution (we'll need this later); for example, 2560 x 1280:
Figure 15.48 – Noting the dimensions of your 360-degree video clip from the Inspector window
- Create a new empty GameObject named video-player by going to Create | Empty.
- Select video-player in the Hierarchy window and, in the Inspector window, add a Video Player component by going to Add Component | Video | Video Player.
- From the Project window, drag your video asset file – for example, Snowboarding_Polar – into the Video Clip property of the Video Player component in the Inspector window. Also, check the Loop property...