Book Image

Panda3D 1.6 Game Engine Beginner's Guide

Book Image

Panda3D 1.6 Game Engine Beginner's Guide

Overview of this book

Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. It includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games. Also, Panda3D is Open Source and free for any purpose, including commercial ventures. This book will enable you to create finished, marketable computer games using Panda3D and other entirely open-source tools and then sell those games without paying a cent for licensing. Panda3D 1.6 Game Engine Beginner's Guide follows a logical progression from a zero start through the game development process all the way to a finished, packaged installer. Packed with examples and detailed tutorials in every section, it teaches the reader through first-hand experience. These tutorials are followed by explanations that describe what happened in the tutorial and why. You will start by setting up a workspace, and then move on to the basics of starting up Panda3D. From there, you will begin adding objects like a level and a character to the world inside Panda3D. Then the book will teach you to put the game's player in control by adding change over time and response to user input. Then you will learn how to make it possible for objects in the world to interact with each other by using collision detection and beautify your game with Panda3D's built-in filters, shaders, and texturing. Finally, you will add an interface, audio, and package it all up for the customer.
Table of Contents (22 chapters)
Panda3D 1.6 Game Engine
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action – packing a Panda3D game


We'll be using one of the very convenient features of Notepad++, Find and Replace, to fix some of the file paths in our files.

  1. Create a new folder on the C: drive and name it SuicideJockeys.

  2. Copy the most up-to-date versions of all of our Python files into the new folder.

  3. Remove the underscores and numbers from the ends of the files that have them.

  4. Close any and all open files in Notepad++. Then open, all of the files in the SuicideJockeys folder in Notepad++.

  5. Press Ctrl+F on the keyboard to open the Find window. Select the Replace tab. In the box labeled Find what: type ../Models, and in the box labeled Replace with: type Models. Then, click the Replace All in All Opened Documents button. This will change all of the paths for loading models in all of the files.

  6. Repeat step 5 to change all the paths to the Fonts, Images, and Sound folders.

  7. Go through the open files one-by-one and remove all underscores and numbers from the import lines, because we removed...