Book Image

Panda3D 1.7 Game Developer's Cookbook

Book Image

Panda3D 1.7 Game Developer's Cookbook

Overview of this book

Table of Contents (20 chapters)
Panda3D 1.7 Game Developer's Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Introduction


Apart from its 3D rendering capabilities, the Panda3D engine also has features for drawing two-dimensional graphics. This may be useful if you want to build a simple, side-scrolling platformer, but also when creating spectacular 3D action games. Score overlays, head-up displays, and movie clips all need the engine to draw "flat" to the screen, which is exactly what you will be learning over the course of this chapter.