Book Image

jMonkeyEngine 3.0 : Beginner's Guide

Book Image

jMonkeyEngine 3.0 : Beginner's Guide

Overview of this book

jMonkeyEngine 3.0 is a powerful set of free Java libraries that allows you to unlock your imagination, create 3D games and stunning graphics. Using jMonkeyEngine's library of time-tested methods, this book will allow you to unlock its potential and make the creation of beautiful interactive 3D environments a breeze."jMonkeyEngine 3.0 Beginner's Guide" teaches aspiring game developers how to build modern 3D games with Java. This primer on 3D programming is packed with best practices, tips and tricks and loads of example code. Progressing from elementary concepts to advanced effects, budding game developers will have their first game up and running by the end of this book.From basic concepts and project creation to building a complex 3D Game, you will learn to layout 3D scenes, make them interactive and add various multi-media effects.You will find answers to common questions including best practices and approaches, how game characters can act and interact, how to simulate solid walls and physical forces, how to take it online to play over a network and much more.From Zero to Hero, start your journey to make your game idea a reality.
Table of Contents (20 chapters)
jMonkeyEngine 3.0 Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Can I sell my jMonkeyEngine game?


Yes, the jMonkeyEngine SDK is a free open source software released under the BSD license. To answer the most common questions right away:

  • You do not pay any fees to use the jMonkeyEngine libraries or SDK

  • You can use the jMonkeyEngine for hobby, educational, or commercial purposes

  • You can include the jMonkeyEngine libraries in a Java application that you sell or give away for free

  • You can offer your application that includes the jMonkeyEngine libraries as download, serve it over the network, or distribute it on digital media

  • Using the jMonkeyEngine does not require you to open source your own code (but you can)

All that is required from you is that you adhere to the BSD license, and keep the license together with the jMonkeyEngine libraries included in your distribution. Simply copy the license from the jMonkeyHomepage. Don't worry, it's nice and short and can be found at http://jMonkeyEngine.org/wiki/doku.php/bsd_license.