By default, the jMonkeyEngine SDK builds a JAR file, but possibly, you have decided on another deployment method. Now, it is only a matter of selecting a checkbox in the jMonkeyEngine project properties to build your executables.
Right-click on the project in the SDK to open the Properties window. Go to the Application section and choose among the following deployment choices: Web Start, Applet, Mobile, and Desktop.
For Web Start applications:
Check the Enable Web Start checkbox.
Choose Codebase: Local Execution.
(Optional) Specify a desktop icon for this application.
(Optional) Check the Allow Offline checkbox.
Check the Application descriptor checkbox.
Click on OK.
Right-click on the project and choose Clean and Build. The executable appears in the
dist
directory.Upload all files from the
dist
directory to your web server.Tell your users to browse to the file
dist/launch.html
to start the game.
For applets:
Check the Create Applet checkbox.
Click on OK.
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