Book Image

jMonkeyEngine 3.0 : Beginner's Guide

Book Image

jMonkeyEngine 3.0 : Beginner's Guide

Overview of this book

jMonkeyEngine 3.0 is a powerful set of free Java libraries that allows you to unlock your imagination, create 3D games and stunning graphics. Using jMonkeyEngine's library of time-tested methods, this book will allow you to unlock its potential and make the creation of beautiful interactive 3D environments a breeze."jMonkeyEngine 3.0 Beginner's Guide" teaches aspiring game developers how to build modern 3D games with Java. This primer on 3D programming is packed with best practices, tips and tricks and loads of example code. Progressing from elementary concepts to advanced effects, budding game developers will have their first game up and running by the end of this book.From basic concepts and project creation to building a complex 3D Game, you will learn to layout 3D scenes, make them interactive and add various multi-media effects.You will find answers to common questions including best practices and approaches, how game characters can act and interact, how to simulate solid walls and physical forces, how to take it online to play over a network and much more.From Zero to Hero, start your journey to make your game idea a reality.
Table of Contents (20 chapters)
jMonkeyEngine 3.0 Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action – installing the Blender-to-Ogre3D plugin


Look into the export menu of your Blender installation. If it does not export to Ogre Mesh/Ogre DotScene yet, it's time to install a free plugin from ogre3d.org. There you also find plugins for other 3D modeling tools.

The jMonkeyEngine SDK assists you in installing the Ogre XML plugin into Blender 2.63+, so you can follow the examples in this book:

  1. In the top-right search box of the jMonkeyEngine SDK, type "Install Blender Ogre XML".

  2. A list of the actions and help resources appears. Select the "Install Blender Ogre XML" action and press Enter. A dialog box opens.

  3. Click on change to set the path. Browse to your Blender script directory and click on OK. The default paths in various operating systems are as follows:

    Windows 7 – C:\Users\%username%\AppData\Roaming\Blender Foundation\Blender\2.63\scripts\
    Windows XP – C:\Documents and Settings\%username%\Application Data\Blender Foundation\Blender\2.63\scripts\
    Mac OS X – /Applications/Blender...