Book Image

Processing 2: Creative Programming Cookbook

Book Image

Processing 2: Creative Programming Cookbook

Overview of this book

Processing is probably the best known creative coding environment that helps you bridge the gap between programming and art. It enables designers, artists, architects, students and many others to explore graphics programming and computational art in an easy way, thus helping you boost your creativity. "Processing 2: Creative Programming Cookbook" will guide you to explore and experience the open source Processing language and environment, helping you discover advanced features and exciting possibilities with this programming environment like never before. You'll learn the basics of 2D and 3D graphics programming, and then quickly move up to advanced topics such as audio and video visualization, computer vision, and much more with this comprehensive guide. Since its birth in 2001, Processing has grown a lot. What started out as a project by Ben Fry and Casey Reas has now become a widely used graphics programming language. Processing 2 has a lot of new and exciting features. This cookbook will guide you to explore the completely new and cool graphics engine and video library. Using the recipes in this cookbook, you will be able to build interactive art for desktop computers, Internet, and even Android devices! You don't even have to use a keyboard or mouse to interact with the art you make. The book's next-gen technologies will teach you how to design interactions with a webcam or a microphone! Isn't that amazing? "Processing 2: Creative Programming Cookbook" will guide you to explore the Processing language and environment using practical and useful recipes.
Table of Contents (18 chapters)
Processing 2: Creative Programming Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Creating a custom HTML template


Now that you know how the JAVASCRIPT mode works, it's time to create your own HTML template. This is really handy if you want to take full control of the layout of the web page before showing it on the Internet. The standard HTML might be handy for testing, but it may not be the best way to display your art.

Getting ready

For our template, we'll use the HTML5 Reset Stylesheet made by Richard Clark. This CSS file will reset margins, paddings, and some other CSS properties, to ensure that you'll have a blank slate to start building your own CSS file. This is a good practice to make sure your website looks the same in every browser. This CSS file can be found at http://html5doctor.com/html-5-reset-stylesheet/.

How to do it...

I won't show you any Processing code in this recipe. You can use the code from the previous recipe. We'll take a look at the HTML and CSS codes we need to create a custom template that you can use for your sketches. To create a new template...