Book Image

Box2D for Flash Games

Book Image

Box2D for Flash Games

Overview of this book

Physics games are getting more and more popular, and Box2D is the best choice if you are looking for a free, stable and robust library to handle physics. With Box2D you can create every kind of 2D physics game, only coding is not the fun part, but the game itself. "Box2D for Flash Games" will guide you through the process of making a Flash physics game starting from the bare bones and taking you by hand through complex features such as forces, joints and motors. As you are learning, your game will have more and more features, like the physics games you are used to playing. The book analyzes two of the most played physics games, and breaks them down to allow readers to build them from scratch in a step-by-step approach. By the end of the book, you will learn how to create basic primitive bodies as well as complex, compound bodies. Motors will give life to cars, catapults and siege machines firing bullets, while a complete collision management will make your game look even more realistic. If you want to make full Flash games with physics, then Box2D for Flash Games will guide you through the entire process of making a Flash physics game.
Table of Contents (15 chapters)
Box2D for Flash Games
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


Using the two properties discussed in this chapter, you have learned how to manage continuous collision detection in a discrete simulation, and how to create passive bodies, which detect collisions without solving them.

Well, your journey into this book ends here, but there's more to learn about Box2D. You may be able to make Box2D games, but programming is a world that evolves really fast, and you should always stay up to date. I suggest you often visit www.box2d.org and http://box2d.org/manual.pdf, the official Box2D site and docs, as well as my blog www.emanueleferonato.com for the latest tricks and tutorials. Once you have made your first Flash Box2D game, don't forget to thank Erin Catto for making such an awesome library and Boris the Brave for porting it to AS3.