1. Add a new class to the Cube Chaser project by right-clicking on the project in Solution Explorer and selecting Add | Class....
2. Ensure that the Visual C# | Code is selected under Installed Templates and select the Class template.
3. Enter
Camera.cs
as the name of the class file.4. Add the following
using
directive to the top of theCamera.cs
file:using Microsoft.Xna.Framework;
5. Add the following fields and properties to the
Camera
class:#region Fields private Vector3 position = Vector3.Zero; private float rotation; #endregion #region Properties public Matrix Projection { get; private set; } #endregion
6. Add a constructor for the
Camer
a
class:#region Constructor public Camera( Vector3 position, float rotation, float aspectRatio, float nearClip, float farClip) { Projection = Matrix.CreatePerspectiveFieldOfView( MathHelper.PiOver4, aspectRatio, nearClip, farClip); MoveTo(position...
XNA 4 3D Game Development by Example: Beginner's Guide
By :
XNA 4 3D Game Development by Example: Beginner's Guide
By:
Overview of this book
Move beyond the world of flat 2D-based game development and discover how to create your own exciting 3D games with Microsoft XNA 4.0. Create a 3D maze, fire shells at enemy tanks, and drive a rover on the surface of Mars while being attacked by alien saucers."XNA 4 3D Game Development by Example: Beginner's Guide" takes you step-by-step through the creation of three different 3D video games with Microsoft XNA 4.0. Learn by doing as you explore the worlds of 3D graphics and game design.This book takes a step-by-step approach to building 3D games with Microsoft XNA, describing each section of code in depth and explaining the topics and concepts covered in detail. From the basics of a 3D camera system to an introduction to writing DirectX shader code, the games in this book cover a wide variety of both 3D graphics and game design topics. Generate random mazes, load and animate 3D models, create particle-based explosions, and combine 2D and 3D techniques to build a user interface."XNA 4 3D Game Development by Example: Beginner's Guide" will give you the knowledge to bring your own 3D game creations to life.
Table of Contents (16 chapters)
XNA 4 3D Game Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Introduction to XNA
Cube Chaser – A Flat 3D World
Cube Chaser – It's A-Mazing!
Cube Chaser – Finding Your Way
Tank Battles – A War-torn Land
Tank Battles – The Big Guns
Tank Battles – Shooting Things
Tank Battles – Ending the War
Mars Runner
Mars Runner – Reaching the Finish Line
Customer Reviews