1. Add a new class file called
Maze.cs
to the Cube Chaser project.2. Add the following
using
directives to the top of theMaze.cs
class file:using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics;
3. Add the following fields to the
Maze
class:#region Fields public const int mazeWidth = 20; public const int mazeHeight = 20; GraphicsDevice device; VertexBuffer floorBuffer; Color[] floorColors = new Color[2] { Color.White, Color.Gray }; #endregion
4. Add a constructor for the
Maze
class:#region Constructor public Maze(GraphicsDevice device) { this.device = device; BuildFloorBuffer(); }#endregion
5. Add the following region and helper methods to the
Maze
class:#region The Floor private void BuildFloorBuffer() { List<VertexPositionColor> vertexList = new List<VertexPositionColor>(); int counter = 0; for (int x = 0; x < mazeWidth; x++) { counter++; for (int z = 0...
XNA 4 3D Game Development by Example: Beginner's Guide
By :
XNA 4 3D Game Development by Example: Beginner's Guide
By:
Overview of this book
Move beyond the world of flat 2D-based game development and discover how to create your own exciting 3D games with Microsoft XNA 4.0. Create a 3D maze, fire shells at enemy tanks, and drive a rover on the surface of Mars while being attacked by alien saucers."XNA 4 3D Game Development by Example: Beginner's Guide" takes you step-by-step through the creation of three different 3D video games with Microsoft XNA 4.0. Learn by doing as you explore the worlds of 3D graphics and game design.This book takes a step-by-step approach to building 3D games with Microsoft XNA, describing each section of code in depth and explaining the topics and concepts covered in detail. From the basics of a 3D camera system to an introduction to writing DirectX shader code, the games in this book cover a wide variety of both 3D graphics and game design topics. Generate random mazes, load and animate 3D models, create particle-based explosions, and combine 2D and 3D techniques to build a user interface."XNA 4 3D Game Development by Example: Beginner's Guide" will give you the knowledge to bring your own 3D game creations to life.
Table of Contents (16 chapters)
XNA 4 3D Game Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Introduction to XNA
Cube Chaser – A Flat 3D World
Cube Chaser – It's A-Mazing!
Cube Chaser – Finding Your Way
Tank Battles – A War-torn Land
Tank Battles – The Big Guns
Tank Battles – Shooting Things
Tank Battles – Ending the War
Mars Runner
Mars Runner – Reaching the Finish Line
Customer Reviews