Book Image

XNA 4 3D Game Development by Example: Beginner's Guide

By : Kurt Jaegers
Book Image

XNA 4 3D Game Development by Example: Beginner's Guide

By: Kurt Jaegers

Overview of this book

Move beyond the world of flat 2D-based game development and discover how to create your own exciting 3D games with Microsoft XNA 4.0. Create a 3D maze, fire shells at enemy tanks, and drive a rover on the surface of Mars while being attacked by alien saucers."XNA 4 3D Game Development by Example: Beginner's Guide" takes you step-by-step through the creation of three different 3D video games with Microsoft XNA 4.0. Learn by doing as you explore the worlds of 3D graphics and game design.This book takes a step-by-step approach to building 3D games with Microsoft XNA, describing each section of code in depth and explaining the topics and concepts covered in detail. From the basics of a 3D camera system to an introduction to writing DirectX shader code, the games in this book cover a wide variety of both 3D graphics and game design topics. Generate random mazes, load and animate 3D models, create particle-based explosions, and combine 2D and 3D techniques to build a user interface."XNA 4 3D Game Development by Example: Beginner's Guide" will give you the knowledge to bring your own 3D game creations to life.
Table of Contents (16 chapters)
XNA 4 3D Game Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

Time for action – creating the Tank Battles project


  1. 1. Download the 7089_05_GRAPHICSPACK.ZIP file from the book's website and extract the files it contains to a temporary folder.

  2. 2. Open Visual Studio 2010 and select File | New Project... from the menu bar.

  3. 3. Open the Visual C# tree in the Installed Templates portion of the New Project window, and open the XNA Game Studio 4.0 tree under it.

  4. 4. Select the Windows Game (4.0) project template from the central portion of the window.

  5. 5. Under Name, enter Tank Battles and click the OK button.

  6. 6. After Visual Studio has created the solution, right-click on the Game1.cs file in the Solution Explorer window and select Rename.

  7. 7. Change the name of the file to TankBattlesGame.cs. If you are asked if you wish to update references to the file, click Yes.

  8. 8. Right-click on the Tank BattlesContent (Content) project and select Add | New Folder and create a new folder named Textures.

  9. 9. Add a second new folder to the content project called Effects.

  10. 10. Add a third...