1. Add the
Index Buffer
region to theTerrain
class:#region Index Buffer private void BuildIndexBuffer(int width, int height) { int indexCount = (width-1) * (height-1) * 6; short[] indices = new short[indexCount]; int counter = 0; for (short z = 0; z < height - 1; z++) for (short x = 0; x < height - 1; x++) { short upperLeft = (short)(x + (z * width)); short upperRight = (short)(upperLeft + 1); short lowerLeft = (short)(upperLeft + width); short lowerRight = (short)(upperLeft + width + 1); indices[counter++] = upperLeft; indices[counter++] = lowerRight; indices[counter++] = lowerLeft; indices[counter++] = upperLeft; indices[counter++] = upperRight; indices[counter++] = lowerRight; } indexBuffer = new IndexBuffer( device, IndexElementSize.SixteenBits, ...
XNA 4 3D Game Development by Example: Beginner's Guide
By :
XNA 4 3D Game Development by Example: Beginner's Guide
By:
Overview of this book
Move beyond the world of flat 2D-based game development and discover how to create your own exciting 3D games with Microsoft XNA 4.0. Create a 3D maze, fire shells at enemy tanks, and drive a rover on the surface of Mars while being attacked by alien saucers."XNA 4 3D Game Development by Example: Beginner's Guide" takes you step-by-step through the creation of three different 3D video games with Microsoft XNA 4.0. Learn by doing as you explore the worlds of 3D graphics and game design.This book takes a step-by-step approach to building 3D games with Microsoft XNA, describing each section of code in depth and explaining the topics and concepts covered in detail. From the basics of a 3D camera system to an introduction to writing DirectX shader code, the games in this book cover a wide variety of both 3D graphics and game design topics. Generate random mazes, load and animate 3D models, create particle-based explosions, and combine 2D and 3D techniques to build a user interface."XNA 4 3D Game Development by Example: Beginner's Guide" will give you the knowledge to bring your own 3D game creations to life.
Table of Contents (16 chapters)
XNA 4 3D Game Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Introduction to XNA
Cube Chaser – A Flat 3D World
Cube Chaser – It's A-Mazing!
Cube Chaser – Finding Your Way
Tank Battles – A War-torn Land
Tank Battles – The Big Guns
Tank Battles – Shooting Things
Tank Battles – Ending the War
Mars Runner
Mars Runner – Reaching the Finish Line
Customer Reviews