Book Image

iPhone Game Blueprints

By : Igor Uduslivii
Book Image

iPhone Game Blueprints

By: Igor Uduslivii

Overview of this book

Designing and selling games on the iOS platform has become a phenomenon ever since the introduction of the App Store. With mobile gaming taking the World by storm, users are indulging in all different types of games. iPhone Game Blueprints is a hands on guide to both inspire and help developers, graphic designers, and game enthusiasts to create their own games for iOS devices. Taking a selection of iPhone game "styles" we will learn how to set the foundation and essential functionality for each game. Including thorough explanations of popular games such as puzzles, arcades, and adventures, as well as useful theoretical and technical concepts. iPhone Game Blueprints is your complete guide to creating great iPhone games, from a simple gesture game to a classic shoot 'em up. iPhone Game Blueprints guides you through the universe of mobile games, starting with the overall information about game ideas, ergonomic aspects, and much more. Then it switches to a description of each particular game type, presenting ready-to-use ideas and applications. This book will take you through a selection of iPhone game styles and show how to create the foundation and essential functionality for a game of that genre.The examples in this book are only the beginning. Including a deluge of practical tips, focusing on the best approach to game design, not forgetting to mention the pitfalls. iPhone Game Blueprints will give you the blueprints of several mobile game's essentials cores. Whether you're just getting started with gaming, or want to try a whole different genre of game, these blueprints are everything you need.
Table of Contents (16 chapters)
iPhone Game Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Introducing health and oxygen


The protagonist has two vital variables: health and oxygen. They are tightly interconnected. The astronaut needs air to breathe. One of the essential ingredients in the air is oxygen. It is also used to supply the level of health if the astronaut is wounded. In this case, he consumes the oxygen much faster (to refill the health bar, it may take more than half of the oxygen tank) since there are no medicine chests in the game, only oxygen canisters.

You might notice that most modern games do not feature an image of a red cross on any medical supply recourses. Usually, it is replaced with a stylized emblem that is close to the cross, but has other visual properties. This is because the red cross symbol belongs to International Red Cross and Red Crescent Movement. Because it has a specific and significant meaning, any misuse is forbidden by the law. This protects the emblem from contamination by unnecessary connotations and inflation of correct sense. Thus, other...