Book Image

Flash Multiplayer Virtual Worlds

Book Image

Flash Multiplayer Virtual Worlds

Overview of this book

Flash virtual worlds are some of the most exciting—and profitable—online business being built today. Using Flash, developers can build interactive environments where users can interact with the virtual world and one another, compete, and have fun. Creating a playful environment on an electronic network presents unique challenges as you combine a fun, upbeat frontend with some serious and complex server logic. This handy book assists you in building amazing virtual worlds in no time by implementing ActionScripts in a Flash IDE. With this book in hand, you will build virtual worlds that have avatars walking around and interacting with non playing characters, completing challenging quests, and allowing users to link with real-world friends. The fun begins with first exploring existing virtual world games such as Club Penguin, Mole, Dofus, and World of Warcraft. We will then design our virtual environment. Then we will create avatars and move the avatars in the virtual world. We will add some triggers to add amusement and life to the virtual world. We will allow the avatars to interact with other players and create a buddy list for each user. Then we will integrate buildings and other environment to the virtual world. We will also let the players interact with non-player characters to complete some tasks. Finally, we move on to add interesting quests to the virtual world, which need to be accomplished by the player to gear up to the next level of the game. This example-rich, hands-on guide sequentially develops a multiplayer virtual world—the platform, the environment, quests, avatars, non-playing characters, and interaction between them.
Table of Contents (18 chapters)
Flash Multiplayer Virtual Worlds
Credits
About the Author
About the Reviewers
Preface

What is a virtual world?


A virtual world is a digital environment that is similar to real world. Many users can log in to the virtual world and walk around in a virtual city or interact with each other. They can interact with others in different ways such as collaborating, chatting, or playing together.

Let's see how virtual world is used in different areas.

Using virtual world for business

Virtual world connects users in real time so that they can socialize in this virtual environment. They can collaborate with others in an online meeting or virtual workspace. Users can even share their thoughts by Voice-over-IP chatting or whiteboarding.

MPK20 (http://research.sun.com/projects/mc/mpk20.html) is one of the virtual workspaces from Oracle, previously Sun. It facilitates several features to target business users. Users in MPK20 can join a briefing with a PDF presenting, join a group meeting or even drag in documents from a computer to share between users for discussion. The following screenshot shows the virtual workspace from MPK20:

Using virtual world for education

Students can play in a simulated reality environment in virtual world. In this environment, students are given some tasks to complete. They can collaborate with other students to complete the tasks assigned by teachers. The students may learn things by immersive learning when solving different missions inside the virtual world.

Using virtual world for game

People can play games with others in virtual world. They can play against other players in real-time battle or team up to play against the missions from the online game. They may also exchange items and establish relationships like in the real world.

The following screenshot is from an online game called Mini Fighter (http://global.netmarble.com/minifighter/). It is a virtual world where players can fight against a lot of players at the same time in a 2D horizontal environment.