Book Image

Flash Multiplayer Virtual Worlds

Book Image

Flash Multiplayer Virtual Worlds

Overview of this book

Flash virtual worlds are some of the most exciting—and profitable—online business being built today. Using Flash, developers can build interactive environments where users can interact with the virtual world and one another, compete, and have fun. Creating a playful environment on an electronic network presents unique challenges as you combine a fun, upbeat frontend with some serious and complex server logic. This handy book assists you in building amazing virtual worlds in no time by implementing ActionScripts in a Flash IDE. With this book in hand, you will build virtual worlds that have avatars walking around and interacting with non playing characters, completing challenging quests, and allowing users to link with real-world friends. The fun begins with first exploring existing virtual world games such as Club Penguin, Mole, Dofus, and World of Warcraft. We will then design our virtual environment. Then we will create avatars and move the avatars in the virtual world. We will add some triggers to add amusement and life to the virtual world. We will allow the avatars to interact with other players and create a buddy list for each user. Then we will integrate buildings and other environment to the virtual world. We will also let the players interact with non-player characters to complete some tasks. Finally, we move on to add interesting quests to the virtual world, which need to be accomplished by the player to gear up to the next level of the game. This example-rich, hands-on guide sequentially develops a multiplayer virtual world—the platform, the environment, quests, avatars, non-playing characters, and interaction between them.
Table of Contents (18 chapters)
Flash Multiplayer Virtual Worlds
Credits
About the Author
About the Reviewers
Preface

Reading news feed into the virtual world


Inside an online social community, users want to know what their friends are doing. News feed is one of the sources that friends can share what they did recently or what they think is interesting. The news feed is displayed on the front page of the Facebook account by default. We can fetch the news feed from the API and display them inside the Flash virtual world. We will further filter the news feed to only display friends' news feed which is related to the Flash virtual world application.

In order to fetch the news feed from the API, we need to grant another permission from the user.

_fb.grantExtendedPermission("read_stream");

We will use the GetStream class to fetch the news feed stream. There is a parameter to filter the fetching result. We can pass the app_ApplicationID to filter the result with the specific application only. Here my application ID of the Flash virtual world is 10910600246265, and the filter parameter is app_10910600246265...