Isometric map means the graphics of the ground of the virtual world.
There are several techniques to make the graphics of the isometric map in Flash.
It will be convenient to draw a base grid with isometric perspective and this will be a reference of all other isometric graphics.
1. Draw a square.
2. Rotate the rectangle right by 45 degrees.
3. Open the Transform panel in Flash by choosing Window | Transform.
4. Set the Scale Height value from 100% to 50%.
5. Draw the inner lines.
After drawing the basic grid, we can resize the grid to a specific width and height. This dimension can be treated as the basic unit of the whole isometric map.
For example, we will use 48 pixels width and 24 pixels height here.
To make it easier for further use, we will make this isometric shape as a movie clip symbol and name it IsoTile.
Furthermore, we need to modify the IsoTile movie clip so that the original point is placed in the (0, height/2) point...