Book Image

Unity 4.x Cookbook

By : Matt Smith, Chico Queiroz
Book Image

Unity 4.x Cookbook

By: Matt Smith, Chico Queiroz

Overview of this book

<p>Covering the latest version (Unity 4) of this established game engine, the Unity 4.x Cookbook explores a wide range of 3D, animation, multimedia, and scripting game features.<br /><br />The power of Unity 4 is demonstrated through the 10 chapters covering many of this game engine’s features.<br /><br />"Unity 4.x Cookbook" helps you learn how to make the most of the powerful but easy-to-use Unity 4 game engine. <br /><br />Every Unity game developer is different. Some come from a multimedia background, some are new to game development, and some are transferring from other engines. Whatever your background, with the breadth and depth of topics covered you should find new features and techniques to enhance your next game.<br /><br />This book offers detailed, easy-to-follow, step-by-step recipes helping you master a wide range of Unity game features. <br /><br />Chapters are provided focusing on the basics; audio, cameras, images, materials and animations, GUIs, external resources and devices, directional and artificial intelligence character control, and performance optimization.<br /><br />"Unity 4.x Cookbook" provides a collection of ideas and resources that should offer new and useful techniques for every Unity game developer to enhance their next game.</p>
Table of Contents (18 chapters)
Unity 4.x Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Control characters in Unity with the Microsoft Kinect using the Zigfu samples


The Microsoft Kinect human motion controller offers an exciting way for players to interact with games and control their game characters. Some of the original developers of the software used in the Kinect started a company called Zigfu, and they now offer a Unity-Kinect development kit. This is a straightforward way to make Unity games that can use the Microsoft Kinect motion controller.

At the time of writing, an unlimited time free trial is available to download. The Zigfu free trial is like Unity free since it can be used for non-commercial projects and includes a watermark in projects.

Note

Be patient!

When you run a Kinect-device application, you will have to wait for 10-20 seconds for your computer to establish a link with the Kinect, and for the Kinect to detect a person standing in front of the camera. Learn more about the Microsoft Kinect at www.xbox.com/KINECT.

Getting ready

Go to the Zigfu website's downloads...