Book Image

ZBrush 4 Sculpting for Games: Beginner's Guide

By : Manuel Scherer
Book Image

ZBrush 4 Sculpting for Games: Beginner's Guide

By: Manuel Scherer

Overview of this book

ZBrush is a fantastic tool for creating models for use in computer games. Using a wide range of powerful tools you can create models for vehicles, props, environments, and characters. This book makes creating game art in ZBrush fast and easy. It covers everything you need to create models of all kinds for your game projects, even if you've never used ZBrush before. Built around four complete ZBrush projects, the book gives you everything you need to sculpt props, vehicles, and creatures in ZBrush. You'll start by creating a "spooky tree" model, mastering the sculpting, texturing, and decoration skills that are essential for all ZBrush topics. Next you'll move to man-made objects with a sci-fi drone. Next you'll see how to sculpt monsters and other creatures, deal with cloth and other soft materials, and prepare the model to become an animated, controllable character in a game. The final project returns to machines, building a complete, detailed spaceship for use in your sci-fi games.
Table of Contents (24 chapters)
ZBrush 4 Sculpting for Games
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

Time for action - adding local detail where we need it


So let's add some more detail to the face and the hands:

  1. 1. Load the model that we created using the Unified Skin method.

  2. 2. Make sure symmetry is active.

  3. 3.Paint a mask covering the hands and the head, as shown in the next image. Press and hold Ctrl to paint a mask with your mouse or switch the tablet pressure sensitivity off with Preferences | Tablet | UseTablet. In this way, the RGB intensity isn't affected by the pen pressure, so we get everything masked evenly. When holding Ctrl, the RGB intensity should be set to 100. The Flat Color material helps to see the mask better:

  4. 4. Don't forget to switch the pressure sensitivity back on under Preferences | Tablet | UseTablet.

  5. 5.Invert the mask by Ctrl + left-clicking on the canvas.

  6. 6.Step down to the lowest level of subdivision by pressing Shift + D as often as needed.

  7. 7.With the face and the hands unmasked, press Divide or hit Ctrl + D once. When finished, ZBrush will switch back to the...