Book Image

ZBrush 4 Sculpting for Games: Beginner's Guide

By : Manuel Scherer
Book Image

ZBrush 4 Sculpting for Games: Beginner's Guide

By: Manuel Scherer

Overview of this book

ZBrush is a fantastic tool for creating models for use in computer games. Using a wide range of powerful tools you can create models for vehicles, props, environments, and characters. This book makes creating game art in ZBrush fast and easy. It covers everything you need to create models of all kinds for your game projects, even if you've never used ZBrush before. Built around four complete ZBrush projects, the book gives you everything you need to sculpt props, vehicles, and creatures in ZBrush. You'll start by creating a "spooky tree" model, mastering the sculpting, texturing, and decoration skills that are essential for all ZBrush topics. Next you'll move to man-made objects with a sci-fi drone. Next you'll see how to sculpt monsters and other creatures, deal with cloth and other soft materials, and prepare the model to become an animated, controllable character in a game. The final project returns to machines, building a complete, detailed spaceship for use in your sci-fi games.
Table of Contents (24 chapters)
ZBrush 4 Sculpting for Games
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

Time for action - sculpting the hull


Now that we've completed the air outlets and the rear exhausts, let's go on with detailing the hull:

  1. 1. If not already the case, turn on symmetry.

  2. 2. Isolate the hull and smooth it as shown in the next screenshot. Try to preserve the hard edges by smoothing only sideways, which is how the hull pieces flow:

  3. 3. With that done, let's quickly shape the headlights. As the next image shows, this process is quite similar to what we've done with the rear exhausts.

  4. 4. First lower the subdivision level to smooth out the edges of the headlights better. Afterwards step up to the highest level.

  5. 5. Select the PolishHard brush from Lightbox and flatten the inner part with high pressure. Then hold down the Alt-key and raise the middle part of the headlights with medium pressure.

    Note

    With medium pressure the PolishHard brush will give us more rounded forms, opposed to high pressure which produces flat, sharp-edged surfaces. If you don't have access to a pen tablet with pressure...