Book Image

Windows Phone 7 XNA Cookbook

By : Zheng Yang
Book Image

Windows Phone 7 XNA Cookbook

By: Zheng Yang

Overview of this book

Developing games for Windows Phone 7, a new mobile platform, is your big chance to impact the world of mobile games. The XNA 4.0 for Windows Phone 7 integrates a lot of capabilities from software and hardware for you to create incredible games. The next generation of mobile games will be built by you. Windows Phone 7 XNA Cookbook is the best choice for you to make a game on Windows Phone 7. The book helps you to master the indispensable techniques to create your games using XNA 4.0. From the basics such as animating a 2D sprite and interacting with the customized graphical user interface to the more challenging such as 3D graphic rendering and collision detection. This comprehensive cookbook covers all the essential areas of XNA game development for Windows Phone 7, such as approaches to control the sensors, gestures and typical kinds of cameras. We also have recipes for sprite animation, texture rendering, and graphical user interface development that will give you a powerful tool to work with 2D effects. After this we move onto the more juicy stuff with recipes covering 3D graphic rendering and collision detection, and major ways to improve your loading efficiency. You will also work with Xbox live so you can take your game global. Finally, no mobile game development book would be complete without a look at performance optimization to make your games run faster. Windows Phone 7 XNA Cookbook will equip you with the firepower to rock the game world.
Table of Contents (17 chapters)
Windows Phone 7 XNA Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

Preparing to submit your application to the Marketplace


When you finish your Windows Phone 7 game, the desire to let everybody around the world know about your game will drive you to submit your application to the Windows Phone Marketplace. The entire process of submitting is straightforward. Besides your original application package, there will be some necessary points to highlight. Basically, you should have the release candidate package include different sizes of application icons, the background panorama which is for regular Windows Phone applications built from XAML in Microsoft Expression Blend, and the page screenshots of your application. In this chapter, you will discover what you should prepare in detail.

In order to publish your application on the Windows Phone Marketplace, you will need several images. These images are important because they represent the first impression of your application, so you should spend some time making sure that they look good. You can find royalty...