Book Image

Windows Phone 7 XNA Cookbook

By : Zheng Yang
Book Image

Windows Phone 7 XNA Cookbook

By: Zheng Yang

Overview of this book

Developing games for Windows Phone 7, a new mobile platform, is your big chance to impact the world of mobile games. The XNA 4.0 for Windows Phone 7 integrates a lot of capabilities from software and hardware for you to create incredible games. The next generation of mobile games will be built by you. Windows Phone 7 XNA Cookbook is the best choice for you to make a game on Windows Phone 7. The book helps you to master the indispensable techniques to create your games using XNA 4.0. From the basics such as animating a 2D sprite and interacting with the customized graphical user interface to the more challenging such as 3D graphic rendering and collision detection. This comprehensive cookbook covers all the essential areas of XNA game development for Windows Phone 7, such as approaches to control the sensors, gestures and typical kinds of cameras. We also have recipes for sprite animation, texture rendering, and graphical user interface development that will give you a powerful tool to work with 2D effects. After this we move onto the more juicy stuff with recipes covering 3D graphic rendering and collision detection, and major ways to improve your loading efficiency. You will also work with Xbox live so you can take your game global. Finally, no mobile game development book would be complete without a look at performance optimization to make your games run faster. Windows Phone 7 XNA Cookbook will equip you with the firepower to rock the game world.
Table of Contents (17 chapters)
Windows Phone 7 XNA Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

Creating your first touch application/game


For Windows Phone 7, touchscreen is the most convenient way of allowing the user to interact with your game. The screen, where all actions and gestures take place, is 800 * 480 for landscape mode and 480 * 800 for portrait mode. Based on the hardware, Windows Phone 7 will give the player a hand to actually touch the game as it unfolds, bringing it to life. In this recipe, you will discover how Windows Phone 7 touchscreen works and see how to get the benefits of using this functionality.

Getting ready

For Windows Phone touchscreen interactions, the most common behavior is Tap. When your finger touches the touchscreen, the tap event will be triggered. In XNA, the touchscreen input is referred to as a TouchPanel class and the method is referred to as GetState(). This static class provides the input and gesture information. We will begin with the basic concepts and properties.

The most Important methods for the TouchPanel class are: TouchPanel.GetState...