Content processing is a special module in Windows Phone 7 Game Programming. It provides the flexibility for different types of game content including images, effects, and models. Besides this, the most powerful aspect of content processing is the extension to customize your game with different types of contents. In a commercial game, the customized game contents are especially relevant. Mastering the technique of dealing with any kind of game content is the key ability to master in your Windows Phone 7 Game Programming life. In this section, you will learn the basics of XNA Content Processing and, for example, we will process the text as game contents.
As a key part of the XNA game framework, the content processing pipeline transforms the original art or information file to a format that can be read and used in the Windows Phone 7 XNA framework. Actually, you don't need to rewrite the importer for some common game content file formats, such...