Book Image

Windows Phone 7 XNA Cookbook

By : Zheng Yang
Book Image

Windows Phone 7 XNA Cookbook

By: Zheng Yang

Overview of this book

Developing games for Windows Phone 7, a new mobile platform, is your big chance to impact the world of mobile games. The XNA 4.0 for Windows Phone 7 integrates a lot of capabilities from software and hardware for you to create incredible games. The next generation of mobile games will be built by you. Windows Phone 7 XNA Cookbook is the best choice for you to make a game on Windows Phone 7. The book helps you to master the indispensable techniques to create your games using XNA 4.0. From the basics such as animating a 2D sprite and interacting with the customized graphical user interface to the more challenging such as 3D graphic rendering and collision detection. This comprehensive cookbook covers all the essential areas of XNA game development for Windows Phone 7, such as approaches to control the sensors, gestures and typical kinds of cameras. We also have recipes for sprite animation, texture rendering, and graphical user interface development that will give you a powerful tool to work with 2D effects. After this we move onto the more juicy stuff with recipes covering 3D graphic rendering and collision detection, and major ways to improve your loading efficiency. You will also work with Xbox live so you can take your game global. Finally, no mobile game development book would be complete without a look at performance optimization to make your games run faster. Windows Phone 7 XNA Cookbook will equip you with the firepower to rock the game world.
Table of Contents (17 chapters)
Windows Phone 7 XNA Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

Introduction


Do you remember the song from the Titanic movie, My Heart Will Go On, or the music of Super Mario?. A great song or piece of music will be a defining label of media products such as movies or video games. It will help the audience to easily remember and recall the special movie or game. In the modern game industry, sound designers and composers always play the key role in a game studio. They compose the music and sound effects with special style to suit the theme of designated games. In other famous examples, such as Medal of Honor, produced by Electronic Arts, the orchestra will be another important part of game producing. The master pieces from symphony could bring players more exceptional and spectacular playing experiences. Besides orchestra, digital music is also a key player in game music production. One of the early games, Pac-Man, developed by Namco, used the advanced sound mixing and synthesis technology to build the background music and sound effects. The midi sound...