Book Image

Google SketchUp for Game Design: Beginner's Guide

Book Image

Google SketchUp for Game Design: Beginner's Guide

Overview of this book

Creating video game environments similar to the best 3D games on the market is now within the capability of hobbyists for the first time, with the free availability of game development software such as Unity 3D, and the ease with which groups of enthusiasts can get together to pool their skills for a game project. The sheer number of these independent game projects springing up means there is a constant need for game art, the physical 3D environment and objects that inhabit these game worlds. Now thanks to Google there is an easy, fun way to create professional game art, levels and props.Google SketchUp is the natural choice for beginners to game design. This book provides you with the workflow to quickly build realistic 3D environments, levels, and props to fill your game world. In simple steps you will model terrain, buildings, vehicles, and much more.Google SketchUp is the ideal entry level modeling tool for game design, allowing you to take digital photographs and turn them into 3D objects for quick, fun, game creation. SketchUp for Game Design takes you through the modeling of a game level with SketchUp and Unity 3D, complete with all game art, textures and props. You will learn how to create cars, buildings, terrain, tools and standard level props such as barrels, fencing and wooden pallets. You will set up your game level in Unity 3D to create a fully functional first person walk-around level to email to your friends or future employers.When you have completed the projects in this book, you will be comfortable creating 3D worlds, whether for games, visualization, or films.
Table of Contents (18 chapters)
Google SketchUp for Game Design
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action – final touches


  1. You're almost there! In your GIMP project, click on the New Layer icon at the bottom of the Layers pallet.

  2. When prompted, select Foreground Color under Layer Fill Type.

  3. Click on OK.

  4. In the Layers pallet, click and drag the black layer you created so that it sits at the bottom of the list.

  5. Click on the Text Tool and click in some spare space at the bottom right of your image. Type in your text. Change text size as required using the Size field, as you can see in the following screenshot.

  6. Click the Colour field and select the white color.

  7. Stretch the text box to fit the space you have available, as visible in the screenshot.

  8. Your texture project is now finished. Click on File ¦ Save.

  9. Now it's time to save several sizes to use in your SketchUp model. Go to Image ¦ Flatten Image.

  10. Select File ¦ Save As. Navigate to the folder you named Textures.

  11. In the Name field, type in pallet_wood_1024.tga and click on Save.

  12. Select Origin ¦ Bottom Left.

  13. Now resize your texture to 512x512...