Book Image

Google SketchUp for Game Design: Beginner's Guide

Book Image

Google SketchUp for Game Design: Beginner's Guide

Overview of this book

Creating video game environments similar to the best 3D games on the market is now within the capability of hobbyists for the first time, with the free availability of game development software such as Unity 3D, and the ease with which groups of enthusiasts can get together to pool their skills for a game project. The sheer number of these independent game projects springing up means there is a constant need for game art, the physical 3D environment and objects that inhabit these game worlds. Now thanks to Google there is an easy, fun way to create professional game art, levels and props.Google SketchUp is the natural choice for beginners to game design. This book provides you with the workflow to quickly build realistic 3D environments, levels, and props to fill your game world. In simple steps you will model terrain, buildings, vehicles, and much more.Google SketchUp is the ideal entry level modeling tool for game design, allowing you to take digital photographs and turn them into 3D objects for quick, fun, game creation. SketchUp for Game Design takes you through the modeling of a game level with SketchUp and Unity 3D, complete with all game art, textures and props. You will learn how to create cars, buildings, terrain, tools and standard level props such as barrels, fencing and wooden pallets. You will set up your game level in Unity 3D to create a fully functional first person walk-around level to email to your friends or future employers.When you have completed the projects in this book, you will be comfortable creating 3D worlds, whether for games, visualization, or films.
Table of Contents (18 chapters)
Google SketchUp for Game Design
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action – filling selected areas with textures


  1. Go to Select ¦ All and then Edit ¦ Copy.

  2. Switch to your Map_Master project and go to Edit ¦ Paste.

  3. Right-click your pasted item in the Layer Pallet and select New Layer.

  4. You now have three layers. Label them as shown next by right-clicking and selecting Edit Layer Attributes.

  5. You can turn the selection layer on or off at any time by clicking the eye icon. This layer will not contribute to your final image, but you will use it to select parts of it.

  6. Make sure the selection layer is current by clicking it in the Layer pallet. Click the Fuzzy Select tool and select the area inside the industrial building at the center of the image.

  7. Now hide the selection layer. Right-click on the Concrete Floor layer and select Add Layer Mask.

  8. Select the button next to Selection, then click Add. You will now have the texture confined to the floor of the industrial building, as shown here.

What just happened?

You've used the selection layer to control where your...