Book Image

Mudbox 2013 Cookbook

Book Image

Mudbox 2013 Cookbook

Overview of this book

"Mudbox 2013 Cookbook" covers a variety of techniques that can be used to bring your imagination to life. You will be able to create detailed characters and environments like the ones found in games, movies, and on television. Each recipe is one more building block towards digitally sculpting your ideas into reality. "Mudbox 2013 Cookbook" is written in recipes so that you can refer back to it whenever you seek help. The advanced techniques described in this book cover the whole spectrum of Mudbox's capabilities. With this book you will learn the foundational techniques in using Mudbox as well as more advanced ones "Mudbox 2013 Cookbook" will guide the reader step by step through the process of creating brushes, sculpting, 3d painting, lighting assets, extracting normal maps, and many other techniques. If a recipe is too advanced for you then you can visit the suggested recipes listed at the end of the recipe to learn supporting techniques. Supporting images are used for readers who understand things more visually. Each recipe is rated for difficulty so that you can find techniques that line up with your skill level. Once you complete the beginner and intermediate recipes you will be able to move on to the more advanced recipes.
Table of Contents (16 chapters)
Mudbox 2013 Cookbook
Credits
About the Authors
About the Reviewer
www.PacktPub.com
Preface

Setting up hotkeys


The first thing you will want to do when you start using a new piece of software is, either set up your own hotkeys or familiarize yourself with the default hotkeys. This is very important for speeding up your workflow. If you do not use hotkeys, you will have to constantly go through menus and scroll through windows to find the tools that you need, which will undoubtedly slow you down.

How to do it...

  1. 1. First you will need to go into the Windows menu item on the top menu bar.

  2. 2. Next, you will click on Hotkeys to bring up the hotkey window as shown in the next screenshot.

  3. 3. You will notice a drop-down menu that reads Use keyboard shortcuts from with a Restore Mudbox Defaults button next to it. Within this menu you can set your default hotkeys to resemble a 3D software that you are accustomed to using.

This will help you transition smoothly into using Mudbox. If you are new to all 3D software, or use a software package that is not on this list, then using Mudbox hotkeys should suffice.

The following screenshot shows the options available in Mudbox 2013:

After choosing a default set of keys, you can now go in and change any hotkeys that you would like to customize. Let's say, I would like Eyedropper to activate when I press the E key and the left mouse button together. What you will do is change the current letter that is in the box next to Eyedropper to E and you will make sure there is a check in the box next to LMB (Left Mouse Button). It should look like the following screenshot:

How it works...

Once all your hotkeys are set up as desired, you will be able to use quick keystrokes to access a large number of tools without ever taking your eyes off your project. The more you get comfortable with your hotkeys, the faster you will get at switching between tools.

There's more...

When you first start using a particular software, you probably won't know exactly which tools you will be using most often. With that in mind, you will want to revisit your hotkey customization after getting a feel for your workflow and which tools you use the most.

Another thing you want to think about, when setting up your hotkeys, is how easy it is to use the hotkey. For example, I tend to make hotkeys that relate to the tool in some way in order to make it easier to remember.

For example, the Create Curve tool has a good hotkey already set for it, Ctrl + C, for the reasons mentioned as follows:

  • One reason it is a good hotkey is that the first letter of the tool is also the letter of the key being used for the hotkey. I can relate C to curve.

  • Another reason this could be a good hotkey is because if creating curves is something that I find myself doing often, then all I have to do is use my pinky finger on the Ctrl key and my pointer finger on the C key. You may think "Yeah? So what?" but if I were to set the hotkey to Ctrl + Alt + U it's a bit more of a stretch on my fingers and I would not want to do that frequently.

The point is, key location and frequency of use are things you want to think about to speed up your workflow and stay comfortable while using your hotkeys.

See also

  • The Setting up colors and other preferences recipe