This recipe will show you how to bring an object into Mudbox 2013 with textures applied so that you can add details to an existing asset. We will also go over how to work with multiple objects within Mudbox and then export the objects for use with another software.
For this recipe, we will be importing a textured casino die and then we will duplicate it and add some dirt to the dice. If you would like to follow along with the same die that I will be using in this recipe, you can find the dice.mud
file and the dice-files folder available in the code files of this book.
The following steps will help you to import, export, and work with an object within Mudbox:
1. First thing we are going to do is open up the
dice.mud
file with Mudbox 2013. In your viewport, you should see something that looks like the following screenshot:2. Next , you will go to File | Import... and select the same
dice...