Now that we have learned how to set up object movement, movieclips, and sprite sheets, let's try to incorporate them into Panda Star Catcher! You can download the project files accompanying this book from the Packt website. There is a project folder called Panda Star Catcher
in the Chapter 5
file folder. It already has the config.lua
and build.settings
files set up for you. The art assets are included in the folder as well. You will notice that the build and runtime configuration has a similar setup from Chapter 3, Building our First Game: Breakout and Chapter 4, Game Controls. This tutorial is compatible with both iOS and Android devices.
The graphics included in the project folder havebeen designed to display properly on both platforms.