Book Image

Corona SDK Mobile Game Development: Beginner's Guide

Book Image

Corona SDK Mobile Game Development: Beginner's Guide

Overview of this book

Corona SDK is the fastest and easiest way to create commercially successful cross platform mobile games. Just ask Robert Nay, a 14 year old who created Bubble Ball - downloaded three million times, famously knocking Angry Birds off the top spot. You don't need to be a programming veteran to create games using Corona. Corona SDK is the number one tool for creating fun, simple blockbuster games. Assuming no experience at all with programming or game development you will learn the basic foundations of Lua and Corona right through to creating several monetized games deployable to Android and Apple stores. You will begin with a crash course in Lua, the programming language underpinning the Corona SDK tool. After downloading and installing Corona and writing some simple code you will dive straight into game development. You will start by creating a simple breakout game with controls optimized for mobile. You will build on this by creating two more games incorporating different features such as falling physics. The book ends with a tutorial on social network integration, implementing in app purchase and most important of all monetizing and shipping your game to the Android and App stores.
Table of Contents (18 chapters)
Corona SDK Mobile Game Development Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

Return to configuration


Build settings and runtime configuration were briefly discussed in Chapter 2, Lua Crash Course and the Corona Framework. Let's get into more specific details on handling a variety of devices on the iOS and Android platform.

Build configuration

There are a variety of ways to handle device orientation to match the settings your game design requires.

Orientation support (iOS)

There are scenarios in which you want the native UI elements to autorotate, or to be oriented in a certain way, but you also want to maintain a fixed coordinate system within Corona.

To lock Corona's orientation while allowing native iPhone UI elements to rotate, add a content parameter in build.settings as follows:

settings =
{
        orientation =
        {
                default = "portrait",
                content = "portrait",
                supported =
                {
                        "landscapeLeft", "landscapeRight", "portrait", "portraitUpsideDown",
                },
        },...