Book Image

Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide

By : Rachel Cordone
Book Image

Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide

By: Rachel Cordone

Overview of this book

Unreal Development Kit is the free edition of Unreal Engine—the largest game engine in existence with hundreds of shipped commercial titles. The Unreal Engine is a very powerful tool for game development but with something so complex it's hard to know where to start.This book will teach you how to use the UnrealScript language to create your own games with the Unreal Development Kit by using an example game that you can create and play for yourself. It breaks down the UnrealScript language into easy to follow chapters that will quickly bring you up to speed with UnrealScript game programming.Unreal Development Kit Game Programming with UnrealScript takes you through the UnrealScript language for the Unreal Development Kit. It starts by walking through a project setup and setting up programs to write and browse code. It then takes you through using variables, functions, and custom classes to alter the game's behavior and create our own functionality. The use and creation of Kismet is also covered. Later, using replication to create and test multiplayer games is discussed. The book closes with code optimization and error handling as well as a few of the less common but useful features of UnrealScript.
Table of Contents (18 chapters)
Unreal Development Kit Game Programming with UnrealScript
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action – The server batch file


We may still want to run our game in a single player environment, so instead of editing our existing batch file we'll duplicate it.

  1. Make a copy of the batch file we use to run the game. Name it Awesome Test Server.bat.

  2. Right-click on the new batch file and click on Edit.

  3. We only need to add one word to the batch file, here:

    C:\UDK\UDK-AwesomeGame\Binaries\Win32\UDK.exe server AwesomeTestMap?TimeLimit=0?Game=AwesomeGame.AwesomeGame -log

    The server keyword tells the game to run as a server.

  4. Save and close the file.

What just happened?

That was easy, but what does this mysterious "server" thing look like? Double-click on the file and we'll find out. After starting up, the DOS window will just kind of... sit there. Yep, this is a running server:

Where's the game window? Well, if we think about it, a server doesn't really need one. It's running code and keeping track of the actors, functions, and variables in our game, but all that's done in code. There isn't...