Book Image

CryENGINE 3 Game Development: Beginner's Guide

Book Image

CryENGINE 3 Game Development: Beginner's Guide

Overview of this book

CryENGINE is a complete game development environment used by AAA game development studio Crytek to produce blockbuster games such as Crysis 1, 2 and 3. This complete Beginner's Guide takes the would be game developer through the steps required to create a game world complete with event scripting, user interface and 3D environment in the free CryENGINE SDK. Learn to create game worlds with the CryENGINE 3 Sandbox, the tool used to create AAA games like the soon to be released Crysis 3. Follow straightforward examples to sculpt the terrain, place vegetation, set up lighting, create game sounds, script with Lua and code with C++. Learn to navigate the interface within the CryENGINE 3 Sandbox, the tool used to create AAA games like Crysis 1 and 2, as well as the soon to be released Crysis 3. Learn to create your own worlds by following straight forward examples to sculpt the terrain, place vegetation, set up lighting, create game sounds, and script with the Lua language. The book covers all beginner aspects of game development including an introduction to C++ for non- coders.
Table of Contents (18 chapters)
CryENGINE 3 Game Development Beginner's Guide
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action - creating a new level


Let's follow a few simple steps to create our own level:

  1. Start the Editor.exe application.

  2. Select File | New. This will present you with a New Level dialog box that allows you to do the adjustments of some principal properties of your masterpiece to come. The following screenshot shows the properties available in New Level:

  3. Name this New Level, as Book_Example_1. The name that you choose here will identify this level for loading later as well as creating a folder and .cry file of the same name.

  4. In the Terrain section of the dialog box, set Heightmap Resolution to 1024x1024, and Meters Per Unit to 1.

  5. Click on OK and your New Level will begin to load. This should occur relatively fast, but will depend on your computer's specifications.

  6. You will know the level has been loaded when you see Ready in the status bar. You will also see an ocean stretching out infinitely and some terrain slightly underneath the water.

  7. Maneuver your camera so that you have a good, overall...