Book Image

CryENGINE 3 Game Development: Beginner's Guide

Book Image

CryENGINE 3 Game Development: Beginner's Guide

Overview of this book

CryENGINE is a complete game development environment used by AAA game development studio Crytek to produce blockbuster games such as Crysis 1, 2 and 3. This complete Beginner's Guide takes the would be game developer through the steps required to create a game world complete with event scripting, user interface and 3D environment in the free CryENGINE SDK. Learn to create game worlds with the CryENGINE 3 Sandbox, the tool used to create AAA games like the soon to be released Crysis 3. Follow straightforward examples to sculpt the terrain, place vegetation, set up lighting, create game sounds, script with Lua and code with C++. Learn to navigate the interface within the CryENGINE 3 Sandbox, the tool used to create AAA games like Crysis 1 and 2, as well as the soon to be released Crysis 3. Learn to create your own worlds by following straight forward examples to sculpt the terrain, place vegetation, set up lighting, create game sounds, and script with the Lua language. The book covers all beginner aspects of game development including an introduction to C++ for non- coders.
Table of Contents (18 chapters)
CryENGINE 3 Game Development Beginner's Guide
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action - creating your own texture


Let's create a .tif file within Photoshop and then save it within CryTIF using an appropriate compression method.

  1. Start Photoshop.

    As all we want to do is simply create our first .tif file, a complex texture is not required here. You can import the example texture from the example assets.

  2. Create a new image with the dimensions of 1024 X 1024.

  3. Create a simple pattern or open the sample texture provided, which is stored under objects/wooden_props/textures/wood_prop_dif.tif.

  4. Save this file as a CryTIF (.tif) file type. This format is made available upon the installation of the CryTIF plugin.

  5. Save this texture under the game/textures/ folder and name it test_pattern.TIF.

    Once you select save, you will be presented with the CryTIF texture dialog box.

    The primary function of this dialog box is to add metadata to the texture, which can later be used by the resource compiler to compress the texture appropriately, for whatever platform it is being created for,...