Book Image

CryENGINE 3 Game Development: Beginner's Guide

Book Image

CryENGINE 3 Game Development: Beginner's Guide

Overview of this book

CryENGINE is a complete game development environment used by AAA game development studio Crytek to produce blockbuster games such as Crysis 1, 2 and 3. This complete Beginner's Guide takes the would be game developer through the steps required to create a game world complete with event scripting, user interface and 3D environment in the free CryENGINE SDK. Learn to create game worlds with the CryENGINE 3 Sandbox, the tool used to create AAA games like the soon to be released Crysis 3. Follow straightforward examples to sculpt the terrain, place vegetation, set up lighting, create game sounds, script with Lua and code with C++. Learn to navigate the interface within the CryENGINE 3 Sandbox, the tool used to create AAA games like Crysis 1 and 2, as well as the soon to be released Crysis 3. Learn to create your own worlds by following straight forward examples to sculpt the terrain, place vegetation, set up lighting, create game sounds, and script with the Lua language. The book covers all beginner aspects of game development including an introduction to C++ for non- coders.
Table of Contents (18 chapters)
CryENGINE 3 Game Development Beginner's Guide
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action – creating some Track Events for a sequence


For this example, we will add some Track Events to the Track View sequence created in the Creating a new Track View sequence and Animating a camera in Track View sections of this chapter.

  1. You should have the my_first_cutscene cutscene open in Track View and your view set to that of the camera.

  2. First we must define some Track Events. Open the my_first_cutscene sequence.

    Note

    Track Events are defined per the Track View sequence.

  3. Once opened, right-click on the sequence in the tree view on the left-hand side of the Track View window, and select the Edit Events option, as shown in the following screenshot:

    A dialog box labeled Track View Events will open.

  4. To create a Track Event, select the Add button and give the event a name. The event will then be added to the list.

  5. To remove this event, select it from the list and select the Remove button. When you are done, select the OK button to save your changes.

  6. Create a new event named sequence_started...