Book Image

Unity Android Game Development by Example Beginner's Guide

By : Thomas James Finnegan
Book Image

Unity Android Game Development by Example Beginner's Guide

By: Thomas James Finnegan

Overview of this book

Powerful and continuing to grow, the mobile market has never been bigger and more demanding of great games. Android continues to prove itself as a strong contender in this challenging market. With Unity 3D, great games can be made for Android quickly and easily. With its great deployment system, the Android platform is now only one click away. Unity Android Game Development by Example Beginner's Guide dives straight into making real, fully-functional games, with hands-on examples and step-by-step instructions to give you a firm grounding in Unity 3D and Android. Everything necessary for creating a complete gaming experience is covered and detailed throughout the course of this book. Using clear and practical examples that progressively build upon each other, this book guides you through the process of creating games in Unity for Android. Start by learning about all the great features that Unity and Android have to offer. Next, create a Tic-Tac-Toe game while learning all about interfaces. After that, learn about meshes, materials, and animations with the creation of a tank battle game. You will then learn how to expand your game's environment with the addition of shadows and a skybox. Adding on this, you will also learn how to expand the tank battle by creating enemies and using path finding to chase the player. Next, explore touch and tilt controls with the creation of a space fighter game. Then, learn about physics while recreating the most popular mobile game on the market. You will then expand the space fighter game with the addition of all the special effects that make a game great. Finally, complete your experience by learning the optimization techniques required to keep your games running smoothly. While Unity is available for both Mac and Windows, the book is presented working from a Windows environment. Programming in Unity is possible in C#, JavaScript, and Boo. This book will be working in C# and the final projects will be provided in C# and JavaScript. From nothing to a fully-featured mobile game, Unity Android Game Development by Example Beginner's Guide takes you through everything it takes to create your next game for the Android platform.
Table of Contents (17 chapters)
Unity Android Game Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action – creating the pigs


Let's get started with creating the pigs for the Angry Birds game:

  1. The pigs are created in a manner similar to that of the the wood planks. Start by creating an empty GameObject and naming it Pig.

  2. Next, create a plane, make it a child of the Pig object, and remove its Mesh Collider component. We do this because of the rotation the plane will need to face the camera. Being a child of the empty GameObject allows us to ignore that rotation when working with the pig.

  3. Set the plane's local Position to 0 on each axis and set its Rotation to 90 on the X axis, 270 on the Y axis, and 0 on the Z axis. This will make the plane face the camera.

  4. Now, create two materials. Name one Pig_Fresh and the other Pig_Damage. From their Shader drop-down list, select Transparent, followed by Cutout, and finally Soft Edge Unlit. This allows us to make use of the the texture's alpha channel and provide some transparency.

  5. Finish off the materials by adding the pig_damage and pig_fresh...