To add the MobFox framework to the XCODE project, follow the ensuing steps:
1. Open your XCODE project from the ios | build folder by double-clicking on the project file name:
2. This will open your iOS build inside XCODE. Now, it is time to add MobFox to the project.
4. Choose Add, and then choose Existing Files...:
5. Select the SDK folder from your unzipped MobFox SDK.
6. Click on Add:
7. Next, check the Copy Items into destination group's folder checkbox, select the Recursively create groups for any added folder radio button, and then click on Add again:
8. Now, you have added the MobFox SDK to your project. The header files are there; make sure that the
MobFox.framework
file is included in the project:9. Now, perform a build in XCODE. Usually, you will get some warnings from your Monkey code, but that is OK. It should still build.