Book Image

Monkey Game Development: Beginner's Guide

By : Michael Hartlef
Book Image

Monkey Game Development: Beginner's Guide

By: Michael Hartlef

Overview of this book

Monkey is a programming language and toolset that allows its user to develop modern 2D games easily for mobile and other platforms like iOS, Android, HTML5, FLASH, OSX, Windows and XNA. With Monkey you can create best selling games in a matter of weeks, instead of months.Monkey Game Development Beginner's Guide provides easy-to-follow step by step instructions on how to create eight different 2D games and how to deploy them to various platforms and markets. Learning about the structure of Monkey and how everything works together you will quickly create eight classical games and publish them to the modern app markets. Throughout the book you will learn important game development techniques like collision detection, handling player input with mouse, keyboard or touch events and creating challenging computer AI. The author explains how to emit particle effects, play sound and music files, use sprite sheets, load or save high-score tables and handle different device resolutions. Finally you will learn how to monetize your games so you can generate revenue.
Table of Contents (16 chapters)
Monkey Game Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Game #2, Rocket Commander
4
Game #3, CometCrusher
5
Game #4, Chain Reaction
6
Game #5, Balls Out!
8
Game #7, Air Dogs 1942
9
Game #8, Treasure Chest

Publishing in the Android market


Before you can publish your app/game in Google's Android market, you need to do some homework, first. Here is a list of things you need to do:

  • Create the app icons

  • Change the app label and package name

  • Set the version code and name

  • Rename the app package

  • Remove the debug key from the package

  • Create a private key to sign the app

  • Sign the package with your new private key

  • Zipalign your app package

Let's go through each task one by one.

Create app icons

The good thing is that we have learned about this before in Chapter 5, Game #4, Chain Reaction. If you've forgotten about it, then just take your time to read it up again.

Change the app label and the package name

Again, this is something we have done together at the end of Chapter 5, Game #4, Chain Reaction. If you are not familiar with it, have a look there again.

Setting the version code and name

Inside the android/templates/AndroidManifest.xml file, there are two lines that you need to change, once you work on updates...