Book Image

3ds Max Speed Modeling for 3D Artists

By : Thomas Mooney
Book Image

3ds Max Speed Modeling for 3D Artists

By: Thomas Mooney

Overview of this book

Production of 3D art is an exciting medium, but the task of modeling requires intense attention to detail, so speed and efficiency are vital. This book breaks down speed modeling workflow in 3ds Max into stages you can easily achieve, with a focus on hard surface modeling and methods you can apply to your own designs."3ds Max Speed Modeling for 3D Artists" will help level up your 3D modeling skills. It focuses on hard surface modeling, and shows the range of tools and techniques in 3ds Max 2013.This book shows content creation methods aimed at 3ds Max modelers preparing to show their skill to the industry. The key feature of modeling that artists must exhibit is speediness while preserving technical accuracy. The author helps you follow set project guidelines while pushing creativity and outlines the entire workflow from concept development to exporting a game-ready model.The book begins with introductions for new users to the interface and modeling tools, and progresses to topics aimed at users already familiar with 3ds Max, who want to improve their content creation process. You'll also see ways 3ds Max content is used with other applications, like sculpting software and game editors, and learn features of speed modeling, efficient workflow, re-use of content, and tips on getting more done, more quickly.By the end of this book you will have learned key topics in modeling, ready to face professional level work with elan.
Table of Contents (17 chapters)
3ds Max Speed Modeling for 3D Artists
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Painting blend weights


Apart from using the Blend tool we just mentioned, you can also brush the model in Paint Weights mode to either add or subtract weights using a set value, or else blend the weights based on the radius as it captures and averages the currently selected bone's influence based on the surrounding area and the other involved bones. The brush settings are accessed via a button next to the Paint Weights button in the Skin modifier's Weight Properties section.

It helps to set a radius that's not too massive using Max. Size in the Painter Options window. In Display Options, the checkbox Draw Ring shows the radius, Draw Normal shows a line representing the surface normal where the cursor is, and Draw Trace dynamically draws the trajectory of your brush stroke. Normal Scale sets the length of the Draw Normal line. Pressure Options are relevant only if you are using a Wacom tablet or equivalent device, rather than a mouse. By default, pressure has no influence, but you can set...