Book Image

3ds Max Speed Modeling for 3D Artists

By : Thomas Mooney
Book Image

3ds Max Speed Modeling for 3D Artists

By: Thomas Mooney

Overview of this book

Production of 3D art is an exciting medium, but the task of modeling requires intense attention to detail, so speed and efficiency are vital. This book breaks down speed modeling workflow in 3ds Max into stages you can easily achieve, with a focus on hard surface modeling and methods you can apply to your own designs."3ds Max Speed Modeling for 3D Artists" will help level up your 3D modeling skills. It focuses on hard surface modeling, and shows the range of tools and techniques in 3ds Max 2013.This book shows content creation methods aimed at 3ds Max modelers preparing to show their skill to the industry. The key feature of modeling that artists must exhibit is speediness while preserving technical accuracy. The author helps you follow set project guidelines while pushing creativity and outlines the entire workflow from concept development to exporting a game-ready model.The book begins with introductions for new users to the interface and modeling tools, and progresses to topics aimed at users already familiar with 3ds Max, who want to improve their content creation process. You'll also see ways 3ds Max content is used with other applications, like sculpting software and game editors, and learn features of speed modeling, efficient workflow, re-use of content, and tips on getting more done, more quickly.By the end of this book you will have learned key topics in modeling, ready to face professional level work with elan.
Table of Contents (17 chapters)
3ds Max Speed Modeling for 3D Artists
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Setting filters in the Display panel


This topic introduces the Display panel, which lets us filter certain categories of objects to prevent clutter in the view. As an example, we will show an air bike for a single rider, and toggle the display of elements in the scene to provide a clearer view.

Display panel filters

The Display panel lets you control objects by hiding and freezing them. This section shows you how to control display of objects based on their type:

  1. Open the scene Packt3dsMax\Chapter 2\BikeStart.max.

  2. Orbit (Alt + MMB) the scene to familiarize yourself with its contents, then press Alt + W to restore four views.

  3. The Command Panel icons are as follows; click on Display :

  4. After clicking on Display, look at the Hide by Category section. Click on None, and notice that a few already hidden categories (Shapes and Helpers) that were ticked are now not ticked. The All, None, and Invert buttons override any of the ticked categories.

  5. Further down, there is a customizable category panel showing...