When you are modeling, a lot of time is wasted to construct a suitable scene for each model to show against, to light the model, and to set up a camera turntable. Using a template scene that provides those things is useful as a stand-in until the model is totally finished and can be either handed off to a colleague for their tasks, or presented professionally in a custom setting.
There is a nice template scene that ships with 3ds Max: C:\…\3dsMax\scenes\ Studio_scene_share.max
. This reproduces the look of a small photographic studio, with moveable light rigs. The ceiling light is fixed in place, but we've provided a version where you can move the light rigs and the area lights follow at \Packt3dsMax\Chapter 2\Studio_scene_share_mod.max
. The rigs can be grabbed via the Named Selection entries, and the scene is set up for rendering with Mental Ray.
Just import your content from a model or scene file, and align ...