Book Image

Kinect for Windows SDK Programming Guide

By : Abhijit Jana
Book Image

Kinect for Windows SDK Programming Guide

By: Abhijit Jana

Overview of this book

Kinect has been a game-changer in the world of motion games and applications since its first release. It has been touted as a controller for Microsoft Xbox but is much more than that. The developer version of Kinect, Kinect for Windows SDK, provides developers with the tools to develop applications that run on Windows. You can use this to develop applications that make interaction with your computer hands-free. This book focuses on developing applications using the Kinect for Windows SDK. It is a complete end to end solution using different features of Kinect for Windows SDK with step by step guidance. The book will also help you develop motion sensitive and speech recognition enabled applications. You will also learn about building application using multiple Kinects.The book begins with explaining the different components of Kinect and then moves into to the setting up the device and getting thedevelopment environment ready. You will be surprised at how quickly the book takes you through the details of Kinect APIs. You will use NUI to use the Kinect for Natural Inputs like skeleton tracking, sensing, speech recognizing. You will capture different types of stream, and images, handle stream event, and capture frame. Kinect device contains a motorized tilt to control sensor angles, you will learn how to adjust it automatically. The last part of the book teaches you how to build application using multiple Kinects and discuss how Kinect can be used to integrate with other devices such as Windows Phone and microcontroller.
Table of Contents (19 chapters)
Kinect for Windows SDK Programming Guide
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

Kinect Info Box – your first Kinect application


Let's start developing our first application. We will call this application Kinect Info Box. To start development, the first thing we are going to build is an application that reads the device information from a Kinect sensor. The Info Box application is self-explanatory. The following screenshot shows a running state of the application, which shows the basic device information such as Connection ID, Device ID, and Status. The Info Box also shows the currently active stream channel and the sensor angle. You can also start or stop the sensor using the buttons at the bottom of the window.

We will build this application in a step-by-step manner and explore the different APIs used along with the basic error-handling mechanisms that need to be taken care of while building a Kinect application.

Creating a new Visual Studio project

  1. Start a new instance of Visual Studio.

  2. Create a new project by navigating to File | New Project. This will open the New...