Book Image

Kinect for Windows SDK Programming Guide

By : Abhijit Jana
Book Image

Kinect for Windows SDK Programming Guide

By: Abhijit Jana

Overview of this book

Kinect has been a game-changer in the world of motion games and applications since its first release. It has been touted as a controller for Microsoft Xbox but is much more than that. The developer version of Kinect, Kinect for Windows SDK, provides developers with the tools to develop applications that run on Windows. You can use this to develop applications that make interaction with your computer hands-free. This book focuses on developing applications using the Kinect for Windows SDK. It is a complete end to end solution using different features of Kinect for Windows SDK with step by step guidance. The book will also help you develop motion sensitive and speech recognition enabled applications. You will also learn about building application using multiple Kinects.The book begins with explaining the different components of Kinect and then moves into to the setting up the device and getting thedevelopment environment ready. You will be surprised at how quickly the book takes you through the details of Kinect APIs. You will use NUI to use the Kinect for Natural Inputs like skeleton tracking, sensing, speech recognizing. You will capture different types of stream, and images, handle stream event, and capture frame. Kinect device contains a motorized tilt to control sensor angles, you will learn how to adjust it automatically. The last part of the book teaches you how to build application using multiple Kinects and discuss how Kinect can be used to integrate with other devices such as Windows Phone and microcontroller.
Table of Contents (19 chapters)
Kinect for Windows SDK Programming Guide
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

The Advanced Skeleton Viewer application


Advanced Skeleton Viewer is built on the overall concepts that we have discussed so far. We can say this is an integrated solution to explore skeleton tracking in a better way. This application has the following features:

  • Enable near range while tracking the skeleton in both default and seated mode

  • Display the tracked joints, joint names, and drawing bones

  • Visualize different bone sequences for both tracking modes

  • Visual indication for total tracked skeleton

  • Record and play a fixed set of skeleton collections

  • Select a specific frame and display

The following screenshot shows the overall application. Click on Start Tracking to initiate skeleton tracking. Then, you can click on Record, which will store the skeleton information and the frame number of the collection. You can use the collection later to play the recorded skeletons. The collection element is also displayed in a list from which you can select any skeleton for viewing. Also, by selecting different...