Book Image

Marmalade SDK Mobile Game Development Essentials

By : Sean Scaplehorn
Book Image

Marmalade SDK Mobile Game Development Essentials

By: Sean Scaplehorn

Overview of this book

Modern mobile devices are capable of supporting video games of amazing quality but there are so many different devices and platforms how can you support them all? The answer is to use the Marmalade SDK to write your code once and deploy it to all popular mobile platforms at the touch of a button.Marmalade SDK Mobile Game Development Essentials will provide you with everything you need to know to transfer your existing C++ videogame programming knowledge to mobile devices. From graphics and sound to input methods and actual deployment to device, this book covers the lot.Learn how to make use of keys, touch screen and accelerometer inputs for controlling your game.Take the pain out of supporting a varied range of target devices, both across multiple platforms and multiple specifications.Step by step from "Hello World" to a complete game, this book will show how to use the Marmalade SDK to develop games for mobile devices.Learn how to make dazzling 2D and 3D games complete with fully animated characters, music and sound effects that can be deployed to all the leading mobile platforms, whilst ensuring it can run on a wide range of possible devices, from low specification to high end.If you want to join the exciting world of mobile videogames then Learning Mobile Game Development with Marmalade will show you how to do so, fast!
Table of Contents (17 chapters)
Marmalade SDK Mobile Game Development Essentials
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Detecting key input


We'll start our journey into the world of player input methods with the simplest method possible—pressing keys, which we detect by using the s3eKeyboard API. To use these functions in our code, we just need to include the s3eKeyboard.h file.

While the touch screen may now rule supreme as the primary method of interacting with many modern devices, it is still worthwhile to know how to detect key presses. Android devices, in particular, have keys that are intended to be used for quick access to menus and for navigation around a program. Quite often these are not even physical buttons, just an area at the bottom of the touch screen, but they are still reported as key presses.

Key press detection is also extremely useful when debugging your code in the Windows simulator, as Marmalade allows full access to your computer's keyboard too. This makes it really easy to add a debugging functionality triggered by a key press.

The s3eKeyboard API allows us to detect key input either...