In this recipe we explore the process of importing a 3D model to the PlayStation Mobile format using the ModelConverter application.
In your favorite 3D modeling application, export your model in one of the formats that PlayStation Mobile supports. Make sure the textures are in the same location and are compatible with the Texture2D supported types. If you have no prior modeling, I have made available a simple textured cube .Blend
file exported to .x
format that you can use. It is available as Ch8_Example1
.
To import a 3D model for use in PlayStation Mobile perform the following step:
Open Windows Explorer and navigate to the location where
ModelConverter.exe
is located. If you choose the default install and are running a 64-bit copy of Windows, the program will be located atC:\Program Files (x86)\SCE\PSM\tools\ModelConverter
.Open another Explorer window and navigate to where your 3D model is saved.
Now drag the...