Book Image

Practical Maya Programming with Python

By : Robert Galanakis
Book Image

Practical Maya Programming with Python

By: Robert Galanakis

Overview of this book

Table of Contents (17 chapters)
Practical Maya Programming with Python
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Creating a Maya Python plugin


Our tour of the Maya Python API continues with probably its most common use in the wild: creating a Maya plugin with Python. In fact, the entirety of the next chapter is spent working with Maya Python plugins in novel ways. We should have a good understanding of how plugins work before ending our API tour, so the remainder of this chapter will be focused on creating a Maya command plugin with Python. When called, the command will play a sound.

There are several plugin types supported by Maya. Plugin types are denoted by the MPx prefix and are inside the maya.OpenMayaMPx namespace. You can look at the Maya API Reference to get an idea of what's available. All plugins work with basically the same concepts, which we will cover in this chapter. Custom plugins are handled by subclassing the appropriate Maya plugin type, and registration is handled by the OpenMayaMPx.MFnPlugin class.

In this section, we will create a command plugin by subclassing the maya.OpenMayaMPx...