In this chapter, we took a tour around the Python community. We learned what Open Source Software is and how it underpins Python the language and its ecosystem. We saw how to find third-party Python modules and what a Python site directory is. We set up Maya with its own site directory and learned how to add modules to it. We learned about source and binary distributions, and some issues specific to Windows. We then went over what's involved in creating a new open source project, including its design, hosting, and distribution. Finally, we took a quick tour around the wider community.
Practical Maya Programming with Python
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Practical Maya Programming with Python
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Overview of this book
Table of Contents (17 chapters)
Practical Maya Programming with Python
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Introspecting Maya, Python, and PyMEL
Writing Composable Code
Dealing with Errors
Leveraging Context Managers and Decorators in Maya
Building Graphical User Interfaces for Maya
Automating Maya from the Outside
Taming the Maya API
Unleashing the Maya API through Python
Becoming a Part of the Python Community
Python Best Practices
Index
Customer Reviews