Book Image

jQuery Game Development Essentials

By : Selim Arsever
Book Image

jQuery Game Development Essentials

By: Selim Arsever

Overview of this book

jQuery is a leading multi-browser JavaScript library that developers across the world utilize on a daily basis to help simplify client-side scripting. Using the friendly and powerful jQuery to create games based on DOM manipulations and CSS transforms allows you to target a vast array of browsers and devices without having to worry about individual peculiarities."jQuery Game Development Essentials" will teach you how to use the environment, language, and framework that you're familiar with in an entirely new way so that you can create beautiful and addictive games. With concrete examples and detailed technical explanations you will learn how to apply game development techniques in a highly practical context.This essential reference explains classic game development techniques like sprite animations, tile-maps, collision detection, and parallax scrolling in a context specific to jQuery. In addition, there is coverage of advanced topics specific to creating games with the popular JavaScript library, such as integration with social networks alongside multiplayer and mobile support. jQuery Game Development Essentials will take you on a journey that will utilize your existing skills as a web developer so that you can create fantastic, addictive games that run right in the browser.
Table of Contents (17 chapters)
jQuery Game Development Essentials
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

HTML5 Audio element


In order to match Flash's multimedia capabilities, video and audio elements were added to HTML5. They both come with matching JavaScript APIs that allow you to create and manipulate the video or sound with JavaScript without needing to write to the document (just like the Image object allows you to load an image without having to use the img tag).

First let's have a quick look at what the audio tag looks like:

<audio>
   <source src="backgroundMusic.ogg" type='audio/ogg; codecs="vorbis"'>
   <source src="backgroundMusic.mp3" type='audio/mpeg; codecs="mp3"'>
</audio>

As you can see here, it's possible to provide multiple sources to the audio tag. This is to circumvent the single biggest issue with this API: compatibility with file formats. Indeed, even though all modern browsers support the audio element, there is not one single audio format that you can use that will be recognized by all of them. The solution is to provide multiple formats.

This is...